I haven’t been able to work on Blobby’s World too much.  I am in the process of figuring out how to use the map editor Mappy in the game.  As of right now I can only keep the player from going through the floors.  It can still go through the sides and from below of my foreground tiles.  If I can’t find a good way of fixing this problem I will just change what I planned for the map, that is, getting rid of ceilings.  I am planning to next add some enemies into the game.  The following is what the game looks like so far:

gameproto.GIF

Code: main.c, game.h, setup.c, input.c, environment.c, cleanup.c

A zip file of the project can be found here.